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(Gaussian Weighted Average)
(Gaussian Weighted Average)
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<math> w_{ki} = \e{\left(-\frac{ d^2\left(X_i,\;Y_k\right)}{\sigma^2}\right)} </math>
 
<math> w_{ki} = \e{\left(-\frac{ d^2\left(X_i,\;Y_k\right)}{\sigma^2}\right)} </math>
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Of course, non-isotropic elliptical gaussian could be used instead, but being more complex, a physical rationale would also be expected.
  
 
<gallery widths=400px heights=250px perrow=2 caption="Extrapolation methods">
 
<gallery widths=400px heights=250px perrow=2 caption="Extrapolation methods">

Revision as of 16:08, 10 February 2012

Extrapolation is often required when interpolation techniques cannot be used; often when mapping information from one dataset to a grid. Extrapolation methods vary, yielding different results both in quality and in performance. This article proposes a couple of simple extrapolation techniques that use all the information available to extrapolate. The techniques inspire from the weighted average principle.

Weighted Average

Suppose you have a discrete dataset I, with coordinates X on a normed space, d\left(.\,,\,.\right), and want to map the dataset to another dataset, O, with a new set of coordinates Y. The operation is performed by constructing mapping coefficients w, also called "weights", and by performing a linear combination of the elements of I with the weights, w, to compute each element of O.

O_k = \frac{ \sum_i w_{ki} \, I_i }{\sum_i w_{ki}};

Any method of constructing the weights is valid (as long as \sum_i w_{ki} \neq 0 ) and depends on the nature of the mapping. A practical use-case consists in performing an interpolation/extrapolation of the data from I to O and thus the weights w are usually a function of the coordinates X and Y and of the norm of the space. More complex techniques could be used, with w also as a function of I and its derivatives, but these will not be considered in this text.

Geometric Weighted Average

The geometric weighted average is the most intuitive approach: it calculates the geometric average of a set of values/points pairs at a given point. The idea is that closer points should have a bigger weight than farther points in the weighted average. In this case, the weight is inversely proportional to the distance:

 w_{ki} = \frac{1}{d\left(X_i,\;Y_k\right)}

Squared Weighted Average

The same as above, except that the squared norm is used instead of the norm. This gives an even bigger weight to the points that are closer when compared to the geometric average, proportionally to the inverse of the squared distance. Using the euclidean norm, this is the fastest of the three algorithms proposed in this text.

 w_{ki} = \frac{1}{d^2\left(X_i,\;Y_k\right)}

Gaussian Weighted Average

A gaussian weighted average allows to determine characteristic radius of influence, \sigma, where, within that radius, the points of I will have a total weight of 68% in the average relative to the other points of I. This radius of influence parameter is useful to parameterize the interpolation/extrapolation. Choices can be made such as choosing a shorter radius when the interpolating dataset shows greater variability or such as choosing a larger radius when the interpolating dataset displays a smoother variability. The isotropic gaussian function is given by:

Failed to parse (unknown error): w_{ki} = \e{\left(-\frac{ d^2\left(X_i,\;Y_k\right)}{\sigma^2}\right)}

Of course, non-isotropic elliptical gaussian could be used instead, but being more complex, a physical rationale would also be expected.

See also

External references